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Ghost Jukebox

Press Kit

Fact Sheet

Factsheet Document

Developer:

Studio Blue Jay

Based in New England, United States

Founded August 2023

Website:

studiobluejay.com

Contact:

hello@studiobluejay.com

Genre:

Cozy Rhythm Game

Planned Release Date:

October 2025

Platforms:

PC (Windows/Mac – Steam, itch.io)

ESRB:

Everyone 10+

Number of Players:

Single-player

Socials:

Credits:

Legal:

Monetization & Merch Policy

 

Description

Take a seat, relax, and boo-gie your way into a happy afterlife in this cozy rhythm game!

In this cozy and emotionally-driven rhythm game, you’re in purgatory. The waiting room for the afterlife…and your very own therapy office. All of your clients have a story. Some are good, some are bad, but all of them are packed with emotion. It’s up to you to use the power of music to help these lost souls move forward!

Perhaps you’ll find out more about yourself, too, like why you’re here and who you were before. Were you cool? Did you have cool friends? Did you learn any words to describe something you like other than cool? Only time will tell…

In any case, your clients come first. Won’t you turn on the radio and lend them a listening ear?

    Gameplay

    To help your clients, you’ll have to play some music on your trusty jukebox! Point, click, and hold the left mouse button to play the right notes. During the song, it might be a good idea to listen to your clients. You wouldn’t want to play a happy song if they’re depressed, or vice versa. By choosing the right emotional beats, you can get their true feelings out.

    When the session is over and a client moves on, they’ll leave a memento behind on your bookshelf, allowing you to learn more about who they were.

      Features

      • A colorful cast of clients to help, with different backgrounds!
      • Branching paths based on different emotions of the music notes you choose!
      • Several soundtracks from a dedicated audio team!
      • A soothing calm environment to relax to!

      • Immersive musical gameplay!
      • Reading!!

      • And more!!!

          History

          After graduating with a Master of Fine Arts in Interactive Media/Game Development from Clark University in May 2024, Jay Lam — a gay, neurodivergent, Asian man, was motivated by his peers to keep creating fun games with diverse content. A few folks from the old team — named  Studio Blue Jay, for his thesis project game, ‘Starbound Wanderers’, stuck around.

          Jay tackled on the roles of Co-Founder, Marketing Director, Producer, and 2D Artist, for Studio Blue Jay. His fellow Co-Founders include: Isabelle Colantuonio as Art Director and Lead Environment Artist; Miss Maness as Audio Director, Lead Music Composer, and Sound Designer; and Cameron Connelly as Narrative Director, Lead Writer, and Game Designer.

          Ghost Jukebox spawned from several nights of pitching new game ideas for Studio Blue Jay’s first official debut game as an indie studio over the Summer of 2024. Paige Webster came up with the game concept, Riley McMahon imagined the initial story, and a test build was put together by Miles Burden, Blake Shea, and Cori J. Toala — five former members of Studio Blue Jay. That was how our cozy rhythm game came into existence!

          Cy Nelson was recruited into Studio Blue Jay towards the end of June 2024 as an UI/UX Artist and Animator for ‘Ghost Jukebox’. Their talented work as a Video Editor with knowledge as an Audio Designer, helped create our second trailer.

          Rose Briggs caught wind of Studio Blue Jay from a mutual friend. She joined as a Programmer in November 2024, and got promoted to Lead Programmer in January 2025. Bastión Toledo-Altamirano joined Studio Blue Jay in January 2025, as Lead Game Designer and Programmer. Rose and Bastión refined and created many of our game’s systems and our code.

          We want to explore each unique character in depth from ‘Ghost Jukebox’, with atmospheric visuals and music in a stress-free environment — remove the stigma away from therapy and chats about mental health.

          Get to experience memorable stories — from loss, grief, denial, fear, anger, bargaining, love, closure, acceptance, and many more emotions in the shoes of lost souls from the beyond.

          For more details, read our origin story here!

          Video

          Screenshots

          GIFs

          Promotional Artwork

          Logos

          Ghost Jukebox Logos

          Studio Blue Jay Logos

          Press Photos

          Team Members

          Spring 2025 Development

          Core Dev Team

          • Jay Lam – Co-Founder, Marketing Director, Producer, 2D Artist
          • Isabelle Colantuonio – Co-Founder, Art Director, Lead Environment Artist
          • Miss Maness – Co-Founder, Audio Director, Music Composer, Sound Designer
          • Cameron Connolly – Co-Founder, Narrative Director, Lead Writer, Game Designer
          • Max Allen – Lead Programmer, Game Designer, Marketer
          • Cy Nelson – UI/UX Artist, Animator, Video Editor

            Programming Team

            Art Team

            • Fée Brandt – Lead Character Designer, Concept Artist, Animator
            • Aiko Mei McCarthy – Environment Artist
            • Ares Do – Character Designer, Environment Artist, Animator
            • Martin (K) Wang – Character Designer, Environment Artist
            • EprenUI/UX Artist / Character Designer / Environment Artist
            • Ami WellsAnimator / Character Designer

              Writing Team

              Audio Team

               

              Winter 2025 Development

              Core Dev Team

              Art Team

              Audio Team

               

              Fall 2024 Development

              Core Dev Team

              • Jay Lam – Co-Founder, Marketing Director, Producer, 2D Artist
              • Isabelle Colantuonio – Co-Founder, Art Director, Lead Environment Artist
              • Miss Maness – Co-Founder, Audio Director, Music Composer, Sound Designer
              • Cameron Connolly – Co-Founder, Narrative Director, Lead Writer, Game Designer
              • Colby Cormier – Lead Game Designer, Programmer

              Programming Team

              Art Team

              Audio Team

               

              Summer 2024 Development

              Core Dev Team

              Programming Team

              Art Team

              Writing Team

              Audio Team

              Ghost Jukebox

              Press Kit

              Fact Sheet


              Factsheet Document

              Developer:

              Studio Blue Jay

              Based in New England, United States

              Founded August 2023

              Website:

              studiobluejay.com

              Contact:

              hello@studiobluejay.com

              Genre:

              Cozy Rhythm Game

              Planned Release Date:

              October 2025

              Platforms:

              PC (Windows/Mac – Steam, itch.io)

              ESRB:

              Everyone 10+

              Number of Players:

              Single-player

              Socials:

              Linktree

              Discord

              Steam

              itch.io

              Bluesky

              Instagram

              YouTube

              LinkedIn

              TikTok

              Credits:

              Full Credits

              Ghost Jukebox Dev Team

              Legal:

              Monetization & Merch Policy

              Description


              Take a seat, relax, and boo-gie your way into a happy afterlife in this cozy rhythm game!

              In this cozy and emotionally-driven rhythm game, you’re in purgatory. The waiting room for the afterlife…and your very own therapy office.

              All of your clients have a story. Some are good, some are bad, but all of them are packed with emotion. It’s up to you to use the power of music to help these lost souls move forward!

              Perhaps you’ll find out more about yourself, too, like why you’re here and who you were before.

              Were you cool? Did you have cool friends? Did you learn any words to describe something you like other than cool? Only time will tell…

              In any case, your clients come first. Won’t you turn on the radio and lend them a listening ear?

                Gameplay


                To help your clients, you’ll have to play some music on your trusty jukebox! Point, click, and hold the left mouse button to play the right notes.

                During the song, it might be a good idea to listen to your clients. You wouldn’t want to play a happy song if they’re depressed, or vice versa. By choosing the right emotional beats, you can get their true feelings out.

                When the session is over and a client moves on, they’ll leave a memento behind on your bookshelf, allowing you to learn more about who they were.

                  Features

                   

                  • A colorful cast of clients to help, with different backgrounds!
                  • Branching paths based on different emotions of the music notes you choose!
                  • Several soundtracks from a dedicated audio team!
                  • A soothing calm environment to relax to!

                  • Immersive musical gameplay!
                  • Reading!!

                  • And more!!!

                      History


                      After graduating with a Master of Fine Arts in Interactive Media/Game Development from Clark University in May 2024,
                      Jay Lam — a gay, neurodivergent, Asian man, was motivated by his peers to keep creating fun games with diverse content.

                      A few folks from the old team — named  Studio Blue Jay, for his thesis project game, ‘Starbound Wanderers’, stuck around.

                      Jay tackled on the roles of Co-Founder, Marketing Director, Producer, and 2D Artist, for Studio Blue Jay.

                      His fellow Co-Founders include: Isabelle Colantuonio as Art Director and Lead Environment Artist; Miss Maness as Audio Director, Lead Music Composer, and Sound Designer; and Cameron Connelly as Narrative Director, Lead Writer, and Game Designer.

                      Ghost Jukebox spawned from several nights of pitching new game ideas for Studio Blue Jay’s first official debut game as an indie studio over the Summer of 2024.

                      Paige Webster came up with the game concept, Riley McMahon imagined the initial story, and a test build was put together by Miles Burden, Blake Shea, and Cori J. Toala — five former members of Studio Blue Jay.

                      That was how our cozy rhythm game came into existence!

                      Cy Nelson was recruited into Studio Blue Jay towards the end of June 2024 as an UI/UX Artist and Animator for ‘Ghost Jukebox’. Their talented work as a Video Editor with knowledge as an Audio Designer, helped create our second trailer.

                      Rose Briggs caught wind of Studio Blue Jay from a mutual friend. She joined as a Programmer in November 2024, and got promoted to Lead Programmer in January 2025.

                      Bastión Toledo-Altamirano joined Studio Blue Jay in January 2025, as Lead Game Designer and Programmer. Rose and Bastión refined and created many of our game’s systems and our code.

                      We want to explore each unique character in depth from ‘Ghost Jukebox’, with atmospheric visuals and music in a stress-free environment — remove the stigma away from therapy and chats about mental health.

                      Get to experience memorable stories — from loss, grief, denial, fear, anger, bargaining, love, closure, acceptance, and many more emotions in the shoes of lost souls from the beyond.

                      For more details, read our origin story here!

                      Video

                      Screenshots

                      GIFs

                      Promotional Artwork

                      Logos

                      Ghost Jukebox Logos

                      Studio Blue Jay Logos

                      Press Photos

                      Team Members

                      Spring 2025 Development

                      Core Dev Team

                      • Jay Lam – Co-Founder, Marketing Director, Producer, 2D Artist
                      • Isabelle Colantuonio – Co-Founder, Art Director, Lead Environment Artist
                      • Miss Maness – Co-Founder, Audio Director, Music Composer, Sound Designer
                      • Cameron Connolly – Co-Founder, Narrative Director, Lead Writer, Game Designer
                      • Max Allen – Lead Programmer, Game Designer, Marketer
                      • Cy Nelson – UI/UX Artist, Animator, Video Editor

                        Programming Team

                        Art Team

                        • Fée Brandt – Lead Character Designer, Concept Artist, Animator
                        • Aiko Mei McCarthy – Environment Artist
                        • Ares Do – Character Designer, Environment Artist, Animator
                        • Martin (K) Wang – Character Designer, Environment Artist
                        • EprenUI/UX Artist / Character Designer / Environment Artist
                        • Ami WellsAnimator / Character Designer

                          Writing Team

                          Audio Team

                           

                           

                          Winter 2025 Development

                          Core Dev Team

                          Art Team

                          Audio Team

                          Fall 2024 Development

                          Core Dev Team

                          • Jay Lam – Co-Founder, Marketing Director, Producer, 2D Artist
                          • Isabelle Colantuonio – Co-Founder, Art Director, Lead Environment Artist
                          • Miss Maness – Co-Founder, Audio Director, Music Composer, Sound Designer
                          • Cameron Connolly – Co-Founder, Narrative Director, Lead Writer, Game Designer
                          • Colby Cormier – Lead Game Designer, Programmer

                          Programming Team

                          Art Team

                          Audio Team

                          Summer 2024 Development

                          Core Dev Team

                          Programming Team

                          Art Team

                          Writing Team

                          Audio Team

                          Ghost Jukebox Press Kit

                          Fact Sheet


                          Factsheet Document

                          Developer:

                          Studio Blue Jay

                          Based in New England, United States

                          Founded August 2023

                          Website:

                          studiobluejay.com

                          Contact:

                          hello@studiobluejay.com

                          Genre:

                          Cozy Rhythm Game

                          Planned Release Date:

                          October 2025

                          Platforms:

                          PC (Windows/Mac – Steam, itch.io)

                          ESRB:

                          Everyone 10+

                          Number of Players:

                          Single-player

                          Socials:

                          Linktree

                          Discord

                          Steam

                          itch.io

                          Bluesky

                          Instagram

                          YouTube

                          LinkedIn

                          TikTok

                          Credits:

                          Full Credits

                          Ghost Jukebox Dev Team

                          Legal:

                          Monetization & Merch Policy

                          Description


                          Take a seat, relax, and boo-gie your way into a happy afterlife in this cozy rhythm game!

                          In this cozy and emotionally-driven rhythm game, you’re in purgatory. The waiting room for the afterlife…and your very own therapy office.

                          All of your clients have a story. Some are good, some are bad, but all of them are packed with emotion. It’s up to you to use the power of music to help these lost souls move forward!

                          Perhaps you’ll find out more about yourself, too, like why you’re here and who you were before.

                          Were you cool? Did you have cool friends? Did you learn any words to describe something you like other than cool? Only time will tell…

                          In any case, your clients come first. Won’t you turn on the radio and lend them a listening ear?

                            Gameplay


                            To help your clients, you’ll have to play some music on your trusty jukebox! Point, click, and hold the left mouse button to play the right notes.

                            During the song, it might be a good idea to listen to your clients. You wouldn’t want to play a happy song if they’re depressed, or vice versa. By choosing the right emotional beats, you can get their true feelings out.

                            When the session is over and a client moves on, they’ll leave a memento behind on your bookshelf, allowing you to learn more about who they were.

                              Features

                               

                              • A colorful cast of clients to help, with different backgrounds!
                              • Branching paths based on different emotions of the music notes you choose!
                              • Several soundtracks from a dedicated audio team!
                              • A soothing calm environment to relax to!

                              • Immersive musical gameplay!
                              • Reading!!

                              • And more!!!

                                  History


                                  After graduating with a Master of Fine Arts in Interactive Media/Game Development from Clark University in May 2024,
                                  Jay Lam — a gay, neurodivergent, Asian man, was motivated by his peers to keep creating fun games with diverse content.

                                  A few folks from the old team — named  Studio Blue Jay, for his thesis project game, ‘Starbound Wanderers’, stuck around.

                                  Jay tackled on the roles of Co-Founder, Marketing Director, Producer, and 2D Artist, for Studio Blue Jay.

                                  His fellow Co-Founders include: Isabelle Colantuonio as Art Director and Lead Environment Artist; Miss Maness as Audio Director, Lead Music Composer, and Sound Designer; and Cameron Connelly as Narrative Director, Lead Writer, and Game Designer.

                                  Ghost Jukebox spawned from several nights of pitching new game ideas for Studio Blue Jay’s first official debut game as an indie studio over the Summer of 2024.

                                  Paige Webster came up with the game concept, Riley McMahon imagined the initial story, and a test build was put together by Miles Burden, Blake Shea, and Cori J. Toala — five former members of Studio Blue Jay.

                                  That was how our cozy rhythm game came into existence!

                                  Cy Nelson was recruited into Studio Blue Jay towards the end of June 2024 as an UI/UX Artist and Animator for ‘Ghost Jukebox’. Their talented work as a Video Editor with knowledge as an Audio Designer, helped create our second trailer.

                                  Rose Briggs caught wind of Studio Blue Jay from a mutual friend. She joined as a Programmer in November 2024, and got promoted to Lead Programmer in January 2025.

                                  Bastión Toledo-Altamirano joined Studio Blue Jay in January 2025, as Lead Game Designer and Programmer. Rose and Bastión refined and created many of our game’s systems and our code.

                                  We want to explore each unique character in depth from ‘Ghost Jukebox’, with atmospheric visuals and music in a stress-free environment — remove the stigma away from therapy and chats about mental health.

                                  Get to experience memorable stories — from loss, grief, denial, fear, anger, bargaining, love, closure, acceptance, and many more emotions in the shoes of lost souls from the beyond.

                                  For more details, read our origin story here!

                                  Video

                                  Screenshots

                                  GIFs

                                  Promotional Artwork

                                  Logos

                                  Ghost Jukebox Logos

                                  Studio Blue Jay Logos

                                  Press Photos

                                  Team Members

                                  Spring 2025 Development

                                  Core Dev Team

                                  • Jay Lam – Co-Founder, Marketing Director, Producer, 2D Artist
                                  • Isabelle Colantuonio – Co-Founder, Art Director, Lead Environment Artist
                                  • Miss Maness – Co-Founder, Audio Director, Music Composer, Sound Designer
                                  • Cameron Connolly – Co-Founder, Narrative Director, Lead Writer, Game Designer
                                  • Max Allen – Lead Programmer, Game Designer, Marketer
                                  • Cy Nelson – UI/UX Artist, Animator, Video Editor

                                    Programming Team

                                    Art Team

                                    • Fée Brandt – Lead Character Designer, Concept Artist, Animator
                                    • Aiko Mei McCarthy – Environment Artist
                                    • Ares Do – Character Designer, Environment Artist, Animator
                                    • Martin (K) Wang – Character Designer, Environment Artist
                                    • EprenUI/UX Artist / Character Designer / Environment Artist
                                    • Ami WellsAnimator / Character Designer

                                      Writing Team

                                      Audio Team

                                       

                                      Winter 2025 Development

                                      Core Dev Team

                                      Art Team

                                      Audio Team

                                      Fall 2024 Development

                                      Core Dev Team

                                      • Jay Lam – Co-Founder, Marketing Director, Producer, 2D Artist
                                      • Isabelle Colantuonio – Co-Founder, Art Director, Lead Environment Artist
                                      • Miss Maness – Co-Founder, Audio Director, Music Composer, Sound Designer
                                      • Cameron Connolly – Co-Founder, Narrative Director, Lead Writer, Game Designer
                                      • Colby Cormier – Lead Game Designer, Programmer

                                      Programming Team

                                      Art Team

                                      Audio Team

                                      Summer 2024 Development

                                      Core Dev Team

                                      Programming Team

                                      Art Team

                                      Writing Team

                                      Audio Team

                                      Studio Blue Jay